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[MoM] Zombie looks-like + slightly reduce skyscraper lab break area spawns #73942

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merged 3 commits into from
May 20, 2024

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Summary

Mods "[MoM] Zombie looks-like + slightly reduce skyscraper lab break area spawns"

Purpose of change

Checking something else and there were no problems with it, but I found a different problem--at some point, MoM's zombie scientists lost their implicit looks_like (so they were just a white Z), and the PHAVIAN office skyscraper's break area was overpopulated with zombies.

Describe the solution

Add an explicit looks_like and slightly reduce the chance of monsters spawning in the break area.

Describe alternatives you've considered

Testing

Changes reflected in game.

Additional context

@github-actions github-actions bot added Mods Issues related to mods or modding [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Mind Over Matter json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels May 19, 2024
@Maleclypse Maleclypse merged commit b7e7dec into CleverRaven:master May 20, 2024
24 checks passed
@Standing-Storm Standing-Storm deleted the looks-like branch May 21, 2024 02:37
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Mind Over Matter Mods Issues related to mods or modding
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